Hi there!

My name is Rhys Duindam

Rhys Duindam

Vision

Someone who takes action, and changes the world, does so because they know why they are important. I believe that by encouraging people to see themselves in the right light, we will create a butterfly effect that will allow thousands of world-changers to blossom.

Identity

Each product or service I design helps users become aware of the skills/talents they are capable of. In a way, my designs act as a metaphoric mirror of your personal achievements. This is only possible because I treat everyone involved in my work as a master of his or her own experiential world. This way I learn from them in the same ways an apprentice would.

My Process

With this process in mind, I aim to use design to empower great technologies,
in ways that appreciate the playful human experience. I specialize in obvious ideas, that don’t exist yet.

1. Vision

I ask questions others might not, to learn about a clients societal & business specific issues. I then develop this into an all-encompassing project vision.

2. Research with Design-thinking

From this vision an intensive design-research process is applied. Many concepts are rigorously probed for value and quality with the future consumers and client.

3. Prove the Design

From these concepts the most powerful design is selected, and a high quality experiential prototype is made so we can experience it and discuss.

4. Make it Business Ready

I then develop a business plan and alter the design so that it carefully considers the market situation, the target users, their needs and limitations. This grounds the concept.

My Skills

COMMUNICATING VALUE

Making others excited about your vision by communicating a consistent style, through all your mediums, making your companies voice something to love.

BRANDING, WEB DESIGN, VIDEO CONCEPT, PRINT/GRAPHIC DESIGN, COPYWRITING

 

 

STRATEGY & DESIGN

Building a plan for how a product will continue to delight throughout it’s life- time and designing the experience that creates that connection for a user.

INDUSTRIAL DESIGN, DESIGN THINKINGUSER EXPERIENCE (UX), USER INTERFACE (UI), 3D MODELLING, PRODUCT STRATEGY

 

TECHNICAL KNOW-HOW

Code is the natural extension of our creativity; the multi-tool for our art. With that we tailor technology, with design in mind. Make people love your tech.

TECHNICAL PROTOTYPE, SOUND TECHNOLOGYCREATIVE PROGRAMMING

 

 

 

My Designs

  • His design is a powerful conclusion of his research, based on strong premises and flawless intuition. It’s not for nothing that his work was chosen to be presented at the Design Cares exhibition in Helsinki and Eindhoven later this year.
    Dirk Snelders (Visiting & Associate Professor at Aalto University and TU/e)
  • Wow, not only sensual projects, but very good video’s too!
    Stoffel Kuenen (Umeå)
  • ...convincing in its design and realization.
    Oscar Raaijmakers (Head Designer: Viktor & Rolf)
  • The visible craftsmanship and humbleness of the objects was strong enough to express the suffering of the objects and the torture they went through.
    Simone de Waart (Founder of Material Sense)
  • The allure of enjoyment and the temptation of XP points; now that is something that seriously tickles our geek fueled fancy!
    Damn Geeky
  • At last you may play music with your face ;) !
    Soundry

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We should keep talking!

Call: +31 6 15214753
Email: rhys@dejongensvandetu.nl

Ruysdaelbaan 106,
Eindhoven,
5613 DL, The Netherlands